Piracy Is Saving Video-Game History

<p>Video games are one of the most significant cultural forms of the last 50 years &mdash; but they&rsquo;re vanishing.</p> <p>Commercially, anyway. Let&rsquo;s say you wanted to buy a game from a few decades ago. Some fun or intriguing title you&rsquo;ve heard about on a forum!</p> <p>Almost nine times out of ten, you&rsquo;re out of luck. A new study released this month &mdash; <a href="https://zenodo.org/record/7996492" rel="noopener ugc nofollow" target="_blank">you can read a copy here</a> &mdash; sampled games that were originally released for the PlayStation 2, the Game Boy, and the Commodore 64. They found that only 13% of classic video games are still in release. (The older the platform, the worse it is: Only 3% of Commodore 64 games are currently in release.)</p> <p>One the one hand, you could argue that well &mdash; duh &mdash;&nbsp;<em>of course</em>&nbsp;really old games aren&rsquo;t readily available to purchase. They&rsquo;re old, right? The systems they&rsquo;re played on are becoming extinct, physically.</p> <p>But video games seem to be aging faster than other media. The study found that games were vanishing commercially at a pace comparable to silent film or old radio programs, despite those forms being over 100 years old, and many of these video games being only a few decades old.</p> <p><a href="https://clivethompson.medium.com/piracy-is-saving-video-game-history-a83d5b3700ff"><strong>Read More</strong></a></p>
Tags: Game History