Final Fantasy XVI is Awesome, Actually

<p>In this, the year of the RPG, I think that&nbsp;<em>Final Fantasy XVI&nbsp;</em>deserves more recognition. It started strong right out of the gate, with an explosive 3 million copy first week and tons of hype all around the internet in the gaming community. But it dropped off just as quickly as the beleaguered&nbsp;<em>Diablo IV&hellip;</em>even though I think it&rsquo;s a much better game than Activision&rsquo;s weird&nbsp;<a href="https://medium.com/@xander51/diablo-iv-seems-like-its-dead-777b35adc794" rel="noopener">bland stupid grind fest.</a></p> <p>Square Enix, the developer and publisher of the game, weirdly hastened its hype demise by throwing it under the bus during an August earnings call &mdash; blaming their recent financial shortcomings on the game&rsquo;s &ldquo;underperformance.&rdquo; This despite the fact that&nbsp;<em>Final Fantasy XVI</em>&nbsp;reviewed and sold well for a PS5-only release. Square has a curious history of throwing out a ton of shovelware and making strange investments, then blaming the failure of these initiatives on a game that supposedly undersells. See also: their handling of the entire&nbsp;<em>Tomb Raider 2013&nbsp;</em>reboot trilogy.</p> <p>Regardless of its sales success, this game is a wonderful, weird, and triumphant technical achievement, and a must-play for anyone with a PS5 looking for a truly unique action RPG experience. Its combination of&nbsp;<em>Final Fantasy</em>&nbsp;characters, magic, and systems with hard-edged R-rated&nbsp;<em>Game of Thrones</em>&nbsp;trappings shouldn&rsquo;t really work at all &mdash; but the whole thing coalesces into an endlessly fascinating and cool saga.</p> <p><a href="https://xander51.medium.com/final-fantasy-xvi-is-awesome-actually-09d19b33ffb6"><strong>Read More</strong></a></p>
Tags: Fantasy XVI