Design: 7 Essential Meetings

<p>While Agile Scrum has plenty to say about development rituals and ceremonies, I have not found too much written about design rituals.</p> <p>As Jared Spool says,&nbsp;<em>&ldquo;Design is a rendering of intent&rdquo;</em>. If this is true, then design can be used to facilitate communication. Therefore, it is useful to think of different rituals as a set of tools at a designer&rsquo;s disposal to aid in communication and collaboration throughout the design process.</p> <p>Here are a selection of rituals and practices that I have found over time that have become more formalised in my set of tools as a UX Designer.</p> <h1>3 Amigos Meeting</h1> <ul> <li><em>30&ndash;60 mins</em></li> <li><em>Designer, Developer, Product Owner</em></li> <li><strong>Summary:&nbsp;</strong>3 Amigos is an agile practice that I have found extremely useful for collaborative problem solving. These meetings have limited numbers to enable smooth communication and empower decision-making by not having too many cooks. The goal of the meeting is defined up front, and it is usually fairly focused. Each member has a role: One to request, One to suggest, One to protest. Typically, the PO will request, UX will suggest and Dev will protest. Through this format, a fairly complex problem can usually be solved in just 30 minutes.</li> </ul> <p><a href="https://peterberre.medium.com/agile-design-rituals-6-essential-practices-ec9122dc407f"><strong>Website</strong></a></p>