Creating an Engaging RPG in Unity: A Step-by-Step Guide
<p>“How do you create an RPG in Unity?” is a question I get often. Ever since I was a kid, I wanted to create an RPG. No, not a Rocket-Propelled Grenade, a roleplaying game. When I discovered Unity in 2013, it was the start of a years-long love-hate relationship. I taught myself how to do certain things in the engine, then put it down to work on other things. When I picked up the older stuff I worked on, the engine changed, making me relearn more efficient ways of doing what I did before. It was development hell.</p>
<p>With time, however, I got better at reusing my systems and making them more efficient. I learned that building from scratch was almost impossible, especially for a solo indie developer. So instead, I bought asset packs and systems and learned how to use them. It’s amazing how similar many systems are to how I would think about building them. Over the last few months, I’ve been working on creating an RPG that focuses on exploration and experimentation. It’s being built for Android and copies the control scheme of the old handheld systems. So how do you create an RPG in Unity? Let’s take a look at the step-by-step.</p>
<p><a href="https://jdookeran.medium.com/creating-an-engaging-rpg-in-unity-a-step-by-step-guide-727c3889363c"><strong>Read More</strong></a></p>