Elden Ring is a Flawed Masterpiece

<p>Although I have dabbled in Souls games over the years, none of their games have entranced me quite the way Elden Ring has. The narrative, world, and sheer magnitude of From Software&rsquo;s first open world game captivated my attention for almost 300 hours. There is clearly a winning formula here, one that I hope Fromsoft not only expands upon, but refines over time.</p> <h1>The Umami Balance &mdash; Handholding and Exploration</h1> <p><img alt="" src="https://miro.medium.com/v2/resize:fit:875/1*GzYwS6w2TIry9r71wmfGIA.jpeg" style="height:394px; width:700px" /></p> <p>Limgrave, the starting area in Elden Ring, gives many options, but each is meaningful.</p> <p>&ldquo; The Fallen leaves tell a story.&rdquo; A forlorn man croons as you start the game, &ldquo;Arise ye Tarnished, ye dead who yet live&rdquo; he howls, while images of gigantic tombs and gothic portraits flash one after another. You awaken in a dimly lit church. As you descend down the stairs and into an abandoned courtyard, a human crab falls from the sky and decimates you, and this time while you lie unconscious in a cave, a mysterious woman on horseback whispers to her horse about your potential.</p> <p><a href="https://medium.com/@quiethours/elden-ring-is-a-flawed-masterpiece-8d8ddf784b63"><strong>Visit Now</strong></a></p>
Tags: Elden Ring