Duck Hunt : Design Case Study
<p>One of my favourite game in childhood is Duck Hunt ,The most interesting part is this game involves product design and User Interface Design which is why i chose it for my design case study</p>
<p><img alt="" src="https://miro.medium.com/v2/resize:fit:875/0*YjLiMKsf7NlIKVaU" style="height:467px; width:700px" /></p>
<p>And also I used to get good score by holding the wired gun and point exactly at bird on screen and shoot it.Every 90’s kid knows this very famous game.That feel of holding gun and shooting at that age feels more like James Bond that too without text “<strong>These stunts are performed by trained professionals, don’t try this at home</strong>”</p>
<p>We should really appreciate them who came up with such a good design in beginning stages of gaming industry or Human Computer Interaction.This article also will serve as throwback of design for us and how far we came.</p>
<p><a href="https://medium.com/@sandeep-machiraju/duck-hunt-design-case-study-37746b83ed02"><strong>Learn More</strong></a></p>