Storytelling In New Yorker Drawings
<p>I’m currently writing a talk about story in <em>New Yorker</em> cartoons, which I will deliver next week at Dreamworks. It’s an honor to speak to their creative community — I just hope I can impart something new! Here are parts of what I will say.</p>
<p>Story is everywhere. In single panel cartoons, they have to be kept in one image. It’s tricky and challenging and I love it. I like to say that a single panel cartoon is like a mini stage. The artist is a set designer, choreographer, script writer, costume designer, casting director. Each element in the drawing needs to be necessary for the idea, no more, no less; there are exceptions of course. Some creators are known for a style that is overly detailed and complicated, and that is part of the voice of the artist and contributes to the story. The image is one moment in time, and you have to feel that there is time before the moment you see, and a continuation after that moment. And the characters are well “described” in the execution.</p>
<p>There are so many elements at work in a good single panel cartoon. I don’t always follow what I am telling you, but I try. Here are a few other thoughts I will be speaking about, using my work in The New Yorker as example.</p>
<ol>
<li>Find the connection with the viewer. Meaning, something that we all can relate to. As in this drawing, the feeling like our lives are out of control.</li>
</ol>
<p><a href="https://lizadonnelly.medium.com/storytelling-in-new-yorker-drawings-fa60d2821bb7"><strong>Visit Now</strong></a></p>