A Bit(e) of Game Dev Math | 05 — The Dot Product

<p>Welcome back, game development enthusiasts! As we delve deeper into the intricacies of advanced vector operations, our spotlight today is on the&nbsp;<strong>Dot Product</strong>. This mathematical maestro plays a vital role in various game development scenarios, offering a versatile set of calculations that can elevate your projects to new heights.</p> <p>The Dot Product, often denoted as&nbsp;<em>V</em>&sdot;<em>W</em>, is a mathematical operation that takes two vectors,&nbsp;<em>V</em>&nbsp;and&nbsp;<em>W</em>, and produces a scalar value. Unlike Vector Projection, which involves finding the component of one vector in the direction of another, the Dot Product focuses on the overall alignment and interaction between vectors.</p> <p><a href="https://medium.com/@dev.szabo.endre/game-dev-math-mastery-05-the-dot-product-708692101b58"><strong>Click Here</strong></a></p>
Tags: Dot-Product