Why All Game DevLogs Fail?

<p>DevLogs serve as a guide and motivation. I&rsquo;ve seen many DevLogs, and I realized that most do not achieve commercial success. Some may make more than $10k, but it took them 3 years to develop the game, and some never even finished their games.</p> <p>I became curious about understanding the commercial success rate for the indie games I followed. So I read 11 DevLogs on Medium and found that only 2 DevLogs had more than 1 post.</p> <p>Let&rsquo;s forget the question of how many achieve commercial success or finish their games; the vast majority don&rsquo;t even continue their DevLogs. I searched online to find the completed games and almost never found a trace of them. I was surprised that so many projects were abandoned so quickly.</p> <p>I want to emphasize that I&rsquo;m conducting this research for constructive purposes, not to criticize other people&rsquo;s experiences. I&rsquo;m looking to improve my skills as a developer and share what may benefit others on the same journey.</p> <p><a href="https://medium.com/@alberto.lanata/why-all-devlogs-fail-90e97b817ba3"><strong>Learn More</strong></a></p>
Tags: Game DevLogs