Creating Pac-Man clone in Python in 300 lines of code or less— Part 1
<p>Pac-Man is a classic platform game that is probably known by everyone today. The name “Pac-Man” comes from the Japanese word “paku,” which means opening and closing the mouth. The creator, Toru Iwatani, was inspired by a Japanese story about a creature that protects children from monsters by eating them. In creating the game, he used key words from the story as a springboard, and the verb “eat” became the foundation of everything.</p>
<p><img alt="" src="https://miro.medium.com/v2/resize:fit:700/0*X4-h-kLai3CPmzXs" style="height:802px; width:700px" /></p>
<p>You will have created this with me by the end of this article!</p>
<p>The monsters are represented as four ghosts that attack the player in successive waves, similar to Space Invaders. Each ghost also has a unique personality. In the story, there is one more important element, the concept of life force “kokoro,” which allowed the creatures to eat monsters. In the game, this energy is represented as power-up cookies that give Pac-Man a short-term ability to eat monsters.</p>
<p><a href="https://itnext.io/how-to-create-pac-man-in-python-in-300-lines-of-code-or-less-part-1-288d54baf939"><strong>Read More</strong></a></p>