Crafting Playful Experiences: Transitioning from Design for XR to Game Design

<p>I recently got selected as a creator for the UEFN Women Creators Program, 2023- organized by Epic Games and Dancing Atoms. I am one of the lucky 100 women who were selected from 4 regions worldwide, to explore the power of Unreal Editor for Fortnite (UEFN)! As part of the 5 week program, we have to design games for using UEFN platform, to be played in Fortnite.<br /> To be completely honest, I have always found game design challenging, since it heavily operates on &ldquo;fun&rdquo; and that itself is so subjective!</p> <p>Anyway, today is day 4 of the program and listed below are my observations- highlighting differences between Designing for XR and Designing Games!</p> <p><img alt="" src="https://miro.medium.com/v2/resize:fit:490/1*lXgzr3dlsCHHpSlFUQ1evg.png" style="height:409px; width:445px" /></p> <p>User Centered vs. Player Centered</p> <p><a href="https://medium.com/@lakshmi.deshpande/crafting-playful-experiences-transitioning-from-design-for-xr-to-game-design-9c3e39a35750"><strong>Website</strong></a></p>