The 4 Most Common Geometries in KML

<p>This diagram is only a small portion (that we will cover in this post) of all the supported KML elements. If you are interested, please see the whole tree&nbsp;<a href="https://developers.google.com/kml/documentation/images/classTree52.gif" rel="noopener ugc nofollow" target="_blank">here</a>.</p> <p>In the tree, you can consider each element as a class in OOP, and an element is an extension of its parent. For example, &lt;Placemark&gt; is a special kind of&nbsp;<em>Feature</em>: a &lt;Placemark&gt; contains all of the attributes that a&nbsp;<em>Feature</em>&nbsp;has, and it adds some attributes that are specific to the &lt;Placemark&gt;.</p> <p>Further, as you notice, there are two kinds of elements in the tree:</p> <p><a href="https://medium.com/@yankuan/the-4-most-common-geometries-in-kml-ef9096231e59"><strong>Website</strong></a></p>