I Asked ChatGPT Leadership Questions from a Classic Super Nintendo Game
<p>I decided to ask ChatGPT questions from the niche video game <em>Ogre Battle: The March of the Black Queen</em>. It was published in 1993 for the Super Nintendo. The questions are asked at the beginning of the game to determine the characteristics of your main avatar, the initial units you’re given, your reputation, and your alignment (whether you’re more lawful, neutral, or chaotic).</p>
<p>Answers that rely more on faith and religion will give you a more lawful alignment in the game. Answers that are more selfish or demented will give you a more chaotic alignment.</p>
<p>Here are some of the things I found interesting in our conversation:</p>
<ul>
<li>The AI bot had a preference for options that included the word “justice”</li>
<li>It determined the word “compassion” as a type of bias that could actually be a weakness in leadership (I don’t agree with this interpretation)</li>
<li>The answer to what to do with a traitor was really odd. It picked the option to kill the traitor.</li>
<li>I also thought it was odd that it would focus so much on battles. Instead of thinking of family the night before a battle, you know because you might die, the bot said it would be thinking about the impending battle. It would also wish for victory rather than luck or bravery. This is odd because it seems to think winning or victory is of utmost importance, but it doesn’t necessarily understand the costs involved in fighting a battle. Winning things at any cost isn’t a good thing at all.</li>
</ul>
<p><a href="https://medium.com/data-driven-fiction/i-asked-chatgpt-leadership-questions-from-a-classic-super-nintendo-game-4f47945fe86b"><strong>Read More</strong></a></p>