about a moving chicken

<p>Early video games systems had limited graphics capability. To get around this limitation game developers would come up with a solution still used today.</p> <p>They used sprites, 2D bitmap graphics, to depict movement. Sprites are a sequence of images that the game system would show to create the illusion of movement. To make characters run, the system would move the picture along the x axis of the screen. One of the most iconic early uses of this technology is in Pac-Man.</p> <p>The development of this animations often relies on sprite sheets. Which are a convenient way for packing sprites into a single file. Creation of sprite animations is often a labour of love. Animators spend hours making sure image fits well with the image before and after. Today sprite animations are expressions of dedication to game feel.</p> <p><a href="https://medium.com/@martintelefont/about-a-moving-chicken-9460d72d1635"><strong>Read More</strong></a></p>
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