Capcom — On its Own Terms
<p>S<em>treet Fighter 6 </em>is Capcom Company’s 2023 iteration of a thirty-years-running fight game franchise. Before the Ultimate Fighter Championship, Capcom was world building its digital fight competitions for the Sega Genesis and arcades. <em>SF 6 </em>is mixed martial arts at its core, and has been since its inception.</p>
<p>In 2023, Capcom has smartly positioned itself as an independent sports game in an anime universe. This article will explore just how.</p>
<p>Firstly, Capcom now leverages the custom RE Engine over the third party Unreal Engine saving time and money. Secondly, Capcom dispenses with the proven sports gaming formula of licensing real-world athletes. Instead, Capcom creates its own characters and storylines that are as compelling as ever.</p>
<p>Thus, Capcom is not bound by anyone else’s contractual terms but its own, blending sports game making and storytelling. As a result, <em>SF 6 </em>is a powerful intellectual property unto itself, built from the ground up at Capcom.</p>
<p><strong>Game Making in RE Engine</strong></p>
<p>Whereas EA Sports pays millions to the UFC, Capcom instead invests its funds in its gameplay designers, and artists. Moreover, <em>6 </em>demonstrates Capcom’s heavy investment in its proprietary RE Engine.</p>
<p>Moving away from Unreal Engine, Capcom’s <a href="https://www.eurogamer.net/digitalfoundry-2021-resident-evil-village-tech-review" rel="noopener ugc nofollow" target="_blank">RE Engine</a> is showing off its fitness for purpose. <em>SF 6 </em>is both an advanced fight game engine and open world in one. Capcom thus demonstrates the versatility its RE Engine — the product of the talented individuals in its <a href="https://www.imdb.com/title/tt21043376/fullcredits/" rel="noopener ugc nofollow" target="_blank">studios</a>.</p>
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