How to Build a Game for the Playdate Console Using the Playdate SDK and Lua

<p>A little while ago, Panic and teenage engineering revealed their new indie console: Playdate.</p> <p>It&rsquo;s a cute, fun little device with a 1-bit screen, a classic design and&hellip;a crank. Yep, a crank.</p> <p>Needless to say, this random but loveable device really piqued my interest.</p> <p><iframe frameborder="0" height="480" scrolling="no" src="https://cdn.embedly.com/widgets/media.html?src=https%3A%2F%2Fwww.youtube.com%2Fembed%2FHdF3CnFvxg4%3Ffeature%3Doembed&amp;display_name=YouTube&amp;url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DHdF3CnFvxg4&amp;image=https%3A%2F%2Fi.ytimg.com%2Fvi%2FHdF3CnFvxg4%2Fhqdefault.jpg&amp;key=a19fcc184b9711e1b4764040d3dc5c07&amp;type=text%2Fhtml&amp;schema=youtube" title="Say Hello to Playdate!!" width="854"></iframe></p> <p>So, when I finally received my console in the post, I decided I would try my hand at creating a game for it. I love football (soccer for those of you across the pond) &mdash; so the game I had in mind was that of a goalkeeper who has to save shots from hitting the back of their net.</p> <p>After about three weekends of tinkering and a few gotcha moments, I finally released my game on Itch. You can&nbsp;<a href="https://mj4d.itch.io/keeper" rel="noopener ugc nofollow" target="_blank">download it here for free</a>&nbsp;if you want to give it a whirl.</p> <p>As I was developing the game, there were a few times I thought &ldquo;I really wish someone had made tutorials on how to do this&rdquo;. So that&rsquo;s what I&rsquo;m going to try to do in this series of posts. I&rsquo;m going to explain exactly how I built my game, with the hope that it helps others understand how to build their games for the Playdate too.</p> <p><a href="https://betterprogramming.pub/how-to-build-a-game-for-the-playdate-console-using-the-playdate-sdk-and-lua-cc8fd2079433"><strong>Click Here</strong></a></p>
Tags: Build Game