Why You Should Give Arkham Origins Another Chance

<p>Released in 2013 just two years after&nbsp;<em>Arkham City</em>, the new open world Batman game was set to be the first in a prequel series set in the early years of Batman&rsquo;s career. It was produced and released by a different arm of Rocksteady that had released the multi award-winning&nbsp;<em>Arkham Asylum&nbsp;</em>and&nbsp;<em>Arkham City</em>.</p> <p>It lacked the voices of Kevin Conroy (Batman) and Mark Hamill (Joker), replacing them with Roger Craig Smith and Troy Baker respectively.</p> <h1>What Did It Get Wrong?</h1> <p>It was criticised for having less fluid combat mechanics, a repetitive map (two areas of Gotham separated by a long bridge, the northern section of which was the same map as&nbsp;<em>Arkham City</em>&nbsp;&mdash; albeit at an earlier period than the in-game story).</p> <p>Many elements from&nbsp;<em>Arkham City</em>&nbsp;were simply rehashed, including side missions and collectibles, arguably many of these are less interesting than in&nbsp;<em>City,</em>&nbsp;most of which fail to advance the story in any meaningful way<em>.</em>&nbsp;These are little better than&nbsp;<em>Assassin&rsquo;s Creed&rsquo;s</em>&nbsp;fetch quests and just as pointless.</p> <p>All of these criticisms are valid, but that doesn&rsquo;t make it a bad game.</p> <p><a href="https://medium.com/let-s-play/why-you-should-give-arkham-origins-another-chance-7d816b4bebf6"><strong>Learn More</strong></a></p>
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