Nintendo Won’t Win The War Against Piracy

<p>This past week, Nintendo&rsquo;s lawyers issued a cease and desist to the developers of the Gamecube and Wii emulator Dolphin. The big N did this to prevent Dolphin&rsquo;s development team from releasing their emulator on the popular digital games storefront Steam. In response, the release of Dolphin on Steam was halted indefinitely.</p> <p>While this might not seem like a big deal, this is only one in a long line of legal threats Nintendo has leveled against the emulation community. Earlier this month, Nintendo issued DMCA takedowns to the program &ldquo;Lockpick&rdquo; that allows Switch owners to retrieve game keys from their console for use in emulators.</p> <p>In April, Nintendo&rsquo;s legal threats caused Microsoft to remove many of the emulation tools for The Series S and X consoles hidden behind a paywall. While Microsoft claims Nintendo isn&rsquo;t the reason for this, many insiders in the emulation scene claim Nintendo asked Microsoft to remove popular Switch and Gamecube emulators from their console behind closed doors. In response, Microsoft hid all emulation capabilities behind a $20 developer mode fee.</p> <p><a href="https://medium.com/@quiethours/nintendo-wont-win-the-fight-against-emulation-a81d25185417"><strong>Read More</strong></a></p>
Tags: Against Piracy