The problem with adaptive gaming & computer gear

<p>Microsoft changed the accessibility of adaptive gaming immensely when it released its Xbox Adaptive Controller in 2018. Adaptive controllers before this were often hard to find, and trying to figure out what consoles they could work with was enough to make your head spin. Especially when companies do things like make their own proprietary wireless signal so you can&rsquo;t use Bluetooth (ahem&hellip;<em>Microsoft</em>).</p> <p>An adaptive controller that&rsquo;s made to work with the console you&rsquo;re playing is a game-changer, and it&rsquo;s enabled people like me to play games they never would&rsquo;ve been able to play before. I used to play games in an incredibly chaotic fashion. I&rsquo;d hold my controller up to my face, use my chin on the thumb sticks and bumpers, and button mash the rest. If I got stuck, I&rsquo;d have to convince my sister to help me.</p> <p><a href="https://uxdesign.cc/the-problem-with-adaptive-gaming-computer-gear-88a01438a791"><strong>Website</strong></a></p>